I want to curve an object to make a path like a roller coaster.
I just made the basic shape (wooden tablet, left and right binary).
How to curve it?
Thank you so much.
Make sure your track model's origin is moved to align exactly on the edge of the model. The modifier will depend on the origin's Position to make duplicate and alignment.
Add a Curve Deform Modifier and target the bezier path curve object.
The blend file ...
Instead of "Fixed Count" use "Fit Curve" on the array modifier Fit type drop down menu to improve control to the duplication of the mesh according to the length of the curve.