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enter image description here

Do you think I can add simple cracks to the ground? It's kinda boring or not very detailed, besides the texture. I will be glad if I can add cracks which don't take much time to add. I would like realistic cracks: Not too large, rather small and from this perspective visible

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  • $\begingroup$ So much for trying to correct your grammar! Rolled back by OP lmao. No problem, keep your bad grammar. $\endgroup$ Commented May 28 at 12:46

1 Answer 1

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If you want cracks in the ground, something like this may suit your case: enter image description here

Here's the Picture of the node tree: enter image description here

You may play with the values a bit, if you want to alter the result. This Setup enables you to change the size, distortion, detail, amount, intensity etc. of the cracks.

Hope it helps

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    $\begingroup$ Oops, sorry, I had closed this question down after a few 'Opinion-Based' objections from the community. But if we narrow it down to 'How do I make cracks' as per your answer, that seems fair enough, so re-opened. $\endgroup$
    – Robin Betts
    Commented May 25 at 5:03
  • $\begingroup$ @RobinBetts can I also change to, "How can I add more details to the ground"? $\endgroup$
    – 2sa2
    Commented May 25 at 11:15
  • $\begingroup$ Hi 2sa2..I'm trying to be as reasonable as I can be, within the constraints of the SE format :) . I still think, if you want a nice open discussion of what details you might add to the foreground floor-area, you're better off in a more discursive forum, like Blender Artists. (For instance, I may have a suggestion that the picture could have more indication of locale.. even a cast shadow could hint at that... but no way could I post it as a rank-able answer on a Stack Exchange page. ) $\endgroup$
    – Robin Betts
    Commented May 25 at 11:23
  • $\begingroup$ Ok, I understand this, sorry for the trouble on this forum $\endgroup$
    – 2sa2
    Commented May 25 at 11:30

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