I am trying to render a scene without any shading.
I followed the steps shown in the answer of this question from many years ago:
I am using 3 objects, with different materials:
-Cube: Principled BSDF from Image Texture
-Sphere: Principled BSDF (metallic)
-Tree (A model I downloaded from internet!): Principled BSDF from Image Texture
It worked correctly for the tree but not for the other two objetcs, also the world sky is not visible.
What am I doing wrong?