# Make duplicates real produces too many objects

I'm new to Blender (using version 2.74); I was looking for a way to position several Suzannes in a circle and came across this question which has an answer based on this Blender wiki page.

I followed it (several times from scratch, actually), trying to position 6 Suzannes in a circle. It works for me up to the point when I do Ctr + Shift + A to make duplicates real. When I do this, my 6 Suzannes are still in a circle but the Outliner shows there are now 100 Suzannes in the scene; which is actually true - 94 Suzannes are hidden under one of the 6 other ones.

The number 100 happens to coincide with the default setting of Path Animation -> Frames; I made sure to change that to 6 as mentioned in the tutorial. Which doesn't fix it.

Why does the number of Suzannes go from 6 up to 100 when I make duplicates real? Is there a bug or am I missing something?

• Are the start and end values set correctly in Duplication > Frames? – gandalf3 Apr 8 '15 at 20:02
• blender.stackexchange suggested this question which appears to be the same problem. Investigating now – alisianoi Apr 8 '15 at 20:02
• @gandalf3 Both the curve and the object have the Duplication->Frame setting, the wiki page says to change it for the curve while stackexchange mentions that it should be changed for the object rather than the curve. I do not understand it fully, though – alisianoi Apr 8 '15 at 20:04
• Duplication > Frames It should be enabled on the object. – gandalf3 Apr 8 '15 at 20:08
• yes, thank you, I did that and it helped. My question happened to be the duplicate of this one, sorry. I could find that via google, it was suggested my stackexchange when I typed up my own question. – alisianoi Apr 8 '15 at 20:11