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I'm pretty new to UV, so I think that I'm missing something simple. I've been stuck trying to texture this wall for almost a week now and for some reason even though the UV editor says that there's no stretching (all blue), the UV grid and any image texture I apply seem to be super stretched and sometimes even upside down or rotated weirdly. please help. example

here's my project, I didn't pack any textures since they're unnecessary.

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  • $\begingroup$ Did you smart uv-unwrap? It looks like, that your UVs are not the same format as your Objects Faces. You could try to Unwrap it with a different unwrap methode $\endgroup$ Commented Dec 8, 2022 at 7:22

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Apply the scale in Object mode (CtrlA):

enter image description here

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