1
$\begingroup$

I need to mirror my object using the World Origin as reference but I can't change the object's origin. If I mirror using the object's origin, the mirror is completely wrong. How can I change this? I have tried to modify the origin using edit, origin, and 3D Cursor but it doesn't work. What can I do? I need to use the blue line as reference for the mirror.

enter image description here

$\endgroup$
6
  • $\begingroup$ please share a screenshot to demonstrate your problem $\endgroup$
    – Harry McKenzie
    Commented Aug 25, 2022 at 9:27
  • $\begingroup$ I have done it. $\endgroup$
    – Lila
    Commented Aug 25, 2022 at 9:37
  • $\begingroup$ Show an image of the whole screen. We can't see where your 3D cursor is in the image you've posted. You can save an image in Blender via Window > Save Screenshot. $\endgroup$
    – John Eason
    Commented Aug 25, 2022 at 9:46
  • $\begingroup$ maybe apply the rotation in Object mode? $\endgroup$
    – moonboots
    Commented Aug 25, 2022 at 9:48
  • $\begingroup$ Does this answer your question? blender.stackexchange.com/questions/160343/… $\endgroup$ Commented Aug 25, 2022 at 9:52

2 Answers 2

3
$\begingroup$

Simply use another object like an empty placed wherever you wish as Mirror Object if you wish the object's origin to remain unchanged.

enter image description here

$\endgroup$
2
$\begingroup$

In Object mode:
Click on Affect only Origins:

enter image description here

Then move origin using regular tools

enter image description here

Don't forget to uncheck Affect only Origins when it's done

$\endgroup$

You must log in to answer this question.

Not the answer you're looking for? Browse other questions tagged .