I need to mirror my object using the World Origin as reference but I can't change the object's origin. If I mirror using the object's origin, the mirror is completely wrong. How can I change this? I have tried to modify the origin using edit, origin, and 3D Cursor but it doesn't work. What can I do? I need to use the blue line as reference for the mirror.
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$\begingroup$ please share a screenshot to demonstrate your problem $\endgroup$– Harry McKenzie ♦Commented Aug 25, 2022 at 9:27
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$\begingroup$ I have done it. $\endgroup$– LilaCommented Aug 25, 2022 at 9:37
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$\begingroup$ Show an image of the whole screen. We can't see where your 3D cursor is in the image you've posted. You can save an image in Blender via Window > Save Screenshot. $\endgroup$– John EasonCommented Aug 25, 2022 at 9:46
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$\begingroup$ maybe apply the rotation in Object mode? $\endgroup$– moonbootsCommented Aug 25, 2022 at 9:48
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$\begingroup$ Does this answer your question? blender.stackexchange.com/questions/160343/… $\endgroup$– Robert GützkowCommented Aug 25, 2022 at 9:52
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2 Answers
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Simply use another object like an empty placed wherever you wish as Mirror Object if you wish the object's origin to remain unchanged.
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In Object mode:
Click on Affect only Origins:
Then move origin using regular tools
Don't forget to uncheck Affect only Origins when it's done