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I have some text parented to the camera to show how many lives the player has. In the viewport, it looks like this:enter image description here

But in the game, it looks like this: enter image description here

How can I fix this? Thank you.

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marked as duplicate by sambler, Chebhou, CoDEmanX, Polosson, gandalf3 Mar 17 '15 at 10:08

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  • $\begingroup$ I think ,This is because the text object is treated as a text in the BGE render , there is an option in User_preferences->System->text_anti-aliasing uncheck it and change the size of the text $\endgroup$ – Chebhou Mar 16 '15 at 21:50
  • $\begingroup$ it seem that nothing from its properties is considered as if it is passed as a string to the render engine $\endgroup$ – Chebhou Mar 16 '15 at 21:59
  • $\begingroup$ Duplicate of this You will find links to tutorials that address this in the comments. This answer also explains the issue. $\endgroup$ – sambler Mar 17 '15 at 7:44

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