I've been trying to replicate this for myself for a while now and I can't seem to get through... I'm a blender beginner btw, 2nd week user.
Is there some way to replicate gouraud shading like in this game here?: https://youtu.be/60F44ec-VjM
Yes I know that that I'm supposed to use "smooth shading" and that one "N64 shading" thread that gets referenced to me a lot but I have trouble replicating how they do it anyways, is there some way to replicate this type of shading? Please lemme know, thanks.