I am trying to animate a missile launcher I built. All was going fine till I encountered the below problem.
As you will see from the images I am trying to give the missile loading container. All of the objects are parented to each other.
First pic a 90-degree turn in the x-axis - all is good. 2nd and 3rd pic another 90-degree turn in the z-axis (downwards) and insert a keyframe.
4th Pic When I play the animation I get this weird turn before the object comes in the place I want and I do not know what is causing the problem.