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enter image description here

I checked the similar question and didn't see anything like what IM experiencing.

I'm rendering with Eevee, a render sample of 100. When I send it to render, I get a very light grey screen with a slightly darker geometric pattern on it. I don't know how else to explain.

I have tried a few youtube vids on Eevee rendering, and I am stuck. Any advice is welcomed.

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  • $\begingroup$ Are you able to edit your question to post screenshots or include a link to your .blend file? (pasteall.org/blend) It's hard to identify an issue without being able to properly look at this. $\endgroup$
    – Onyx
    Commented Apr 14, 2022 at 15:11
  • $\begingroup$ You can post a screengrab. Just edit your question and drag and drop your image into the editor or click the image icon in the body header and follow the prompts. To take a screen grab in Blender, use Blender's Window > Screenshot menu. $\endgroup$
    – John Eason
    Commented Apr 14, 2022 at 15:14
  • $\begingroup$ screen grab posted, thank gents $\endgroup$
    – Lizz
    Commented Apr 14, 2022 at 16:10
  • $\begingroup$ Please send over your .blend file. $\endgroup$ Commented Apr 14, 2022 at 16:11
  • $\begingroup$ Thanks @Blendmaster how do i send file $\endgroup$
    – Lizz
    Commented Apr 14, 2022 at 16:15

2 Answers 2

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Your issue is object Cylinder.001 hidden from Viewport, but still enabled for Rendering ... check Outliner Editor.

This object is blocking Camera view. If Cylinder.001 should be a part of your render you would have to move Camera a bit forward or enlarge Cylinder.001

... or go to Properties Editor > Camera Properties > Lens > Clip Start and change value from 0.1 at least 0.4


BTW as recommended in my comment, you could discover the issue by your self if you would delete objects / collections in a few steps to see what affects render issue.

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    $\begingroup$ you are right, sorry over tired and over frazzeled meant I was thinking logically. thanks $\endgroup$
    – Lizz
    Commented Apr 15, 2022 at 16:42
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Your background texture is messed up. If you look in the render preview, the hdri doesn't show. I reimported all your assets into a fresh new EEVEE scene, added an hdri, and the render looks completely fine. Try doing the same. Hope this helps!

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  • $\begingroup$ So I need to add an hdri in the world shader editor and not just choose from the drop-down menu? $\endgroup$
    – Lizz
    Commented Apr 14, 2022 at 23:24
  • $\begingroup$ I'd copy all assets to a new file, then choose a new HDRi. Also, If you are using an HDRI, keep in mind it won't look too realistic (unlike cycles.) $\endgroup$ Commented Apr 15, 2022 at 0:58
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    $\begingroup$ A big thanks to all who commented $\endgroup$
    – Lizz
    Commented Apr 15, 2022 at 17:13

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