I am having difficulty rendering my animation. The project file itself is pretty simple with the majority of verts being from a Blender Kit asset. The total amount of verts is rather low for a sene and is less than 100'000.
In a previous project I was able to render with a vert count of almost 2.3 million.
The animation in my project file is baked and when I render a single frame it works just fine. Everything renders as it should and that includes all the optimization settings as well (i.e., motion blur etc.) But if I render the animation in full it renders 1 frame and then crashes.
I have tried looking at all of my optimization settings and everything seems fine. I even shared my project file with someone else and they were able to render the animation just fine so this indicates that the file is not corrupt in any way.
Also, I have tried rendering different animations from different project files and they all seem to work just fine... I could start it all over again but I don't see the point in this. It is far more conducive to try and figure out what the problem actually is to stop it from ever happening again.
https://1drv.ms/u/s!ApRFx-cmg8aB2B035j2jAnGAwuDL?e=fxrqJG
My system hardware is the following
- Razer Blade 2019 (mid)
- RTX 2080 Max Q
- 32GB RAM
- Windows 10