I'm currently modeling a Golf GTI 2018 in Blender, and have come down to modeling the wheels. I'm currently using Blue Inversion's tutorial, and I just can't find a way to get the way the GTI's wheels look. The way that the "spokes" or whatever they're called come out not straight but each slanted like a throwing star or something of the type.
I was wondering if anyone had any tips on how to model the wheel. Any tutorial on Youtube I search up have the spokes coming straight out.