I've been trying to create a keycap, with a slightly translucent letter embedded and lit up by an emmision texture. I've mostly been succesful but i've hit a brick wall, I used the boolean operation to embed the extruded letter which left me with a lot of ngons. This causes weird shading issues, I know they are caused by bad topology but I just don't know HOW to fix the topology to remove these shading problems. If anyone has any ideas on how to fix this, please let me known. Thanks
A few images to clarify the situation :