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enter image description herei am quite new in Blender, I was trying to put a text over a curved surface such as a UV Sphere, I go for the Shrinkwarp modifier but the text looks not perfect, there are some vertices showing which are not the surface, making a bad aspect. How can I make it better, is there another way? Thanks for the help

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  • $\begingroup$ you can put it onto the sphere texture $\endgroup$
    – moonboots
    Mar 11, 2022 at 21:19
  • $\begingroup$ Yea I tried by doing that but the text looks like not uniform with the surface, how can I explain that. $\endgroup$
    – Face
    Mar 11, 2022 at 21:21

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It's because your text mesh isn't retopologized. The triangles you're seeing are normal for Text to Mesh conversion, which creates a bunch of horribly topologized long skinny triangles. You'll need to retopo your text mesh

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    $\begingroup$ Solved it, thank you so much for helping me solve the problem!!! $\endgroup$
    – Face
    Mar 11, 2022 at 22:13

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