I am trying to model a protection fence, but there might be an easier way. I want to snap to the other geometry instead of adding vertices and doing it by hand. Is it possible?
1 Answer
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Create two objects, top
(the rail you want to snap to), and bar
(highlighted on the screenshot), in which assign the top 4 vertices to a vertex group SNAP
, add an *Array *modifier to the bar
object, and a Shrinkwrap modifier in Project mode, Z axis, with the target top
and vertex group SNAP
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