I'm a game developer and I'm using the Christmas break as an excuse to finally learn blender. The 2.8 update is fantastic and I'm enjoying it so far.
However I have a question and I want to know if there is an easier way to do snap two objects together.
In the image above, I want to know if there is an easier way to snap these objects, aligning by the vertices I have highlighted. I was able to use the vertex snap by closest to achieve this, I'm concerned that repeating this process with a more complicated model will be more difficult. (See image below)
The best way I could find of doing this is going into edit mode, selecting all verts, then deselecting and reselecting the vert I want to use to snap and then changing the vert snapping parameters to 'active'. This does do what I want (see image below), but it's a lot of steps.
I'm most familiar with 3DS Max as a modelling tool, and it's fairly simple to mouse over a vert, allowing it to become the 'active' and then dragging to snap to another vert. Is there a similar methodology to this in blender or am I coming at this problem from the wrong angle?