Previously I could easily select the object behind by just clicking twice (or more if there are more layers), but now it doesn't seem to work. Moreover, I can't select smaller objects at all (only via layers panel on the right)
1 Answer
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No, 3.0 didn't change that aspect of the selection process. However, there is an option in preferences OpenGL Depth Picking that influences it. To check whether you have accidentally disabled it, Edit→Preferences; select Viewport and see if it is checked:
If the option is not set, then selecting an object behind another one fails.
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$\begingroup$ thank you. It turned out to be a bug, I think. No such problem in 3.1.0 $\endgroup$ Commented Dec 23, 2021 at 9:49