Hypothetically, I have a pre-keyed video of a stop motion animated character I created with help from my compositor of choice that I’ve added to my 3D landscape as an image plane. A key component to his look is his glowing yellow eyes for realism’s sake, an addition that is fairly easy for me to do in the compositor but not so much in Blender.
I really hate the thought of having to go back and forth between two programs to achieve the effect, so I was wondering if any of you know of a way of pulling it off within Blender.