I am creating synthetic documents using the following method:
add to it the texture from a pdf file
add a bit of random rotation, and render.
All of this is done via the bpy python interface. I would need to find out the location of a point from the texture in the world of the final rendered image. Specifically, I would like to feed the rendering script a list of coordinates from the original texture and output the corresponding list of coordinates from the rendered image.
Thanks!