Timeline for find location of point from texture in final rendering
Current License: CC BY-SA 4.0
3 events
when toggle format | what | by | license | comment | |
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Nov 30, 2021 at 16:37 | comment | added | saseptim | I managed to achieve a much faster search using gradient descent. Thanks! | |
Oct 17, 2021 at 7:49 | comment | added | saseptim | This works great! Thanks! However, searching for each point of interest in such a large grid is quite time consuming. Does perhaps the bpy interface have a command which can do this quickly? Otherwise, I will try to build an optimized search in the area which I think the next point should be. | |
Oct 14, 2021 at 18:54 | history | answered | Crantisz | CC BY-SA 4.0 |