I imported an "image as planes” in Cycles and am getting a washed out/lighter version of the original. This is the image and node set-up I currently have.
Can anyone help me fix? Here is the desired outcome that looks fine in Premiere. Thanks.
This is because of the principle BSDF node, just make the roughness 1 and metallic and specular to 0. or use a diffuse bsdf.