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Jacket mesh

Hello, I'm trying to add a hood to this jacket mesh I made and was wondering about how others would approach the problem.

To clarify, I'm wanting to have this hood in a rest position, not raised. I've got a good idea of how to model it in a raised position it is at rest that I can't really get my head around.


My first idea was to create an extrusion along the back faces of the collar, and then shape it further, and remove the top most faces from it.

extrusion selection. extrusion

Do you have a better method?

Blend file: https://1drv.ms/u/s!AtM_pc3Q-xDugR1UMQL-KmORvpPU?e=2wimNf

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Maybe you could begin by extruding an edge on the back (side view):

enter image description here

Then fill the gaps, deform, add some extrusions on the side toward the front:

enter image description here

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