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Can I add a object to the animation without to animate it so it just moves with the other transform or is this not a thing in blender?

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I want to add this axe to my player model and to make it so it moves with the characters animation.

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1 Answer 1

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You can give your axe a Child Of constraint with the hand bone as Target, or select your axe, shift select the armature, switch it to Pose mode, and press CtrlP (Parent) > Bone.

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  • $\begingroup$ Thanks this perfectly worked. I just made the axe a child of the hand bone. Again thank you so much :) $\endgroup$ Commented Aug 15, 2021 at 18:37
  • $\begingroup$ While parenting does make your prop move with your hand, I recommend you to use constraints instead. As parenting lacks several controls constraints have like the ability to blend different parents or toggle ability over time $\endgroup$
    – Lauloque
    Commented Aug 15, 2021 at 18:42
  • $\begingroup$ he could also give a Child Of constraint to the hand instead, with the axe as Target, then move the axe instead of the hand $\endgroup$
    – moonboots
    Commented Aug 15, 2021 at 18:44

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