I am trying to use a particle system to place a model of some grass and trees on a plane in my scene. The objects are being placed on the plane but half of them is under the plane. I have read the one other question relating to this problem that I could find, but their solution didn't work.
1 Answer
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It's because particle system uses the origin to put hair. Move the hair particle's origin down - Cursor to selected like vertex at the base, then Origin to 3D cursor. Then it works as expected.