I have noticed that’s this topic seems to be a common theme but what ever I have seen on other questions doesn’t seem to help. My character starts in the middle with his walk cycle and using math walks perfectly, and when he restarts the cycle I just move the master bone so it mirrored the spot he was last in. He doesn’t jump or anything the issue is when viewing it on a really low frame rate you can see a slight pause. The key frames for him stopping and starting again have the same look so is the issue that the key frames need to be changed? If so how, I can’t figure out how to change them and still have the animation play! Thanks for your help!
I had to re animate the character so his upper body is not animated!
EDIT 2: Between these two images the character is in almost the same spot and so I think this causes the issue, I just don't know how to solve it! I have to reset the master bone so the animation can be a cycle and not me animating over and over again. This image below shows the keyframes and the ones that double up every time is where it resets!
Thanks so much for your help again!