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I Setup the following scene in blender in the 3D EEVEE real time viewport EEVEE VIEWPORT

The following output comes when I hit f12 or render the image (BOTH in CYCLES and EEVEE) then a weird grey background comes. What is the reason ? EEVEE RENDERED IMAGE

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ok, then make that cube.001 hide in render view too.

enter image description here

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  • $\begingroup$ Actually, I want the background to be completely black, bcz of which I have set the world to complete black. I just want the render as it is seen in the realtime EEVEE viewport. $\endgroup$ Mar 18 at 10:13
  • $\begingroup$ i updated the answer $\endgroup$
    – Chris
    Mar 18 at 10:34
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In your scene the object Cube.001 is still being rendered. Since the cube has a white material the light casts shadows which cause the grey gradient.

There is a difference between temporarily hiding/unhiding in viewport (H and Alt+H on keyboard), permanently hiding ("disabling"), and hiding ("disabling") in renders. I assume you desired the last option and accidentally used the first.

Annotated screenshot of the Outline editor,with some more filter controls enable.d

In the Outline editor you can click on the funnel icon on the top right to enable more filter controls per object/collection. The third icon is the "Disable in Renders" function. When you enable this option for Cube.001 the rendered image has a black background.

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