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I want to render the viewport with EEVEE and the "final" render with Cycles. Since Blender took so many changes in the Alpha phase, all how-to videos about blender 2.80 show panels, buttons and so, which have changed.

So, where is the switch to configure Blender to render the viewport with EEVEE while the final renders remain based on Cycles?

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The viewport is chosen automatically based on which shading mode you are in no need to do any additional setup.

For LookDev, and Rendered modes it uses EEVEE is used automaticaly, for other modes the Workbench engine is used.

To pick your current render engine used for image output go to the Properties Window > Render, tab and pick your engine from the list.

enter image description here

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