I've always used cycles engine in blender 2.79 but when 2.8 was released I tried to switch to eevee since it take less time to render and it looks good but the problem with eevee is the lighting looks very good in the viewport but when rendering the scene the shadows looks off and not like in the viewport.

Viewport :

Render result :

enter image description here

I thought that there was a problem with the HDRI since it casts light as well but when I turned strength to 0 the render results were the same.

  • Blender version - 2.83.1
  • Render engine - Eevee
  • $\begingroup$ Have you baked the indirect lighting? $\endgroup$
    – Nxdhin2005
    Jul 24 '20 at 15:50
  • $\begingroup$ Yes,but the results are the same $\endgroup$
    – MCBlock
    Jul 24 '20 at 18:52

I figured it out the Sun's interactive point doesn't change place in final render result when I move it so I have to rotate the main sun


Your Answer

By clicking “Post Your Answer”, you agree to our terms of service, privacy policy and cookie policy

Not the answer you're looking for? Browse other questions tagged or ask your own question.