I'm trying to Randomize Scale(only Z) of some identical boxes, the goal being to have all of their bottom faces on the same level, while top faces are on different heights.
I know Blender accepts some simple maths when entering values, so I tried entering |6.24| (as an absolute value) to see if that will work, but no luck.
So, I'd like to know if there's a smarter way to go about this, maybe without Randomize Transform tool altogether.
Also, I'd like to know if there IS a way to use some equivalent of |x| in Blender, or is there no such feature?
Thank you for your time!