Stack Exchange Network

Stack Exchange network consists of 175 Q&A communities including Stack Overflow, the largest, most trusted online community for developers to learn, share their knowledge, and build their careers.

Visit Stack Exchange

Questions tagged [scale]

The tag has no usage guidance.

2
votes
1answer
17 views

Does scaling a mesh/curve object to 0 remove its render impact?

I'm currently using the latest build of Blender 2.8 as of this post's timestamp, and I noticed I can't keyframe the viewport visibility parameter (see above) in the Outliner like in 2.79. The render ...
0
votes
1answer
32 views

Apply scale/location deforms mesh

I'm a total beginner with Blender. When importing my model to Unity3D, the rotation and the location of the body of the model is wrong. I think I have to apply scale/location, but when I do that, the ...
0
votes
1answer
11 views

Measureit Measurements Inconsistent After Export

I’ve been using the measureit tool to get the proper dimensions for a 3D printing project I’m working on. The only problem is that after exporting the file and then uploading the STL into my printing ...
0
votes
1answer
14 views

How can I scale a quad by its X axis rather than my point of view?

How can I scale a quad by its X axis rather than my point of view?
0
votes
1answer
28 views

How to scale a mesh without destroying the UV Map

I was as you can see below, I placed a bump and a normal texture on a cylinder with UV mapping, but I need to scale the cylinder up to make it longer. But it then ruins the UV mapping, So I'll ask, ...
0
votes
1answer
26 views

If I scale this part, I can see some empty space there

If I scale it more, this empty space is more bigger. this other mirror part '-'..help me.. how can I make no space there
0
votes
1answer
20 views

scaling mess up original shape, not even [duplicate]

As you can see, I scaled the top surface, and it messes up other parts. It is just a perfect sylinder before I change the scale. This happen everytime I scale something. Please help, thank you!
0
votes
0answers
14 views

Texture repeating issue

i'm pretty new to blender, today i founded an issue with my texture and i don't know how to solve it. When i applied my texture it looked like very very streched so i modified it by changing the X,Y,Z ...
0
votes
0answers
13 views

V2.8 Export scale

In 2.79 with my scene units set to millimeters and Unit Scale set to 0.001 I never had a problem, now with 2.8 I need to change the scale at export to 1000 to get a correct size model after importing ...
0
votes
1answer
25 views

UV unwrap proportions aren't consistent with model

So I've applied Rotation and Scale to my model in object mode and when I unwrap in edit mode, some sections aren't holding the correct proportions. In the picture you can see what I'm talking about. I'...
1
vote
1answer
38 views

Object disappears when zooming out [duplicate]

I am on blender, and I have imported an object. I believe that the object is so large that it doesn't fit the environment when zoomed out for a view of its entirity. It would be nice if you could ...
1
vote
1answer
50 views

position and scale of the model randomly changes on different actions/animations

i have downloaded a free zombie model and made some animations/actions for it in action editor like, walk, die, attack and so on. but now, when i select and play different actions, my model's position ...
0
votes
1answer
14 views

Scaling edges relatively to the shape

I'm making a track for a racing game and I want to make borders with a wider area at the top. How can I do this with Blender ? The scaling tool doesn't do what I want to achieve.
0
votes
1answer
29 views

Rip and scale Blender

I have a problem. I need to rip and scale all of them. It suppose to be like this. But I can't do that with the last one. It becomes no longer symmetrical.
1
vote
1answer
35 views

How can I scale to the center?

How can I scale proportionally into the center? For some reason it keeps going to which ever edge or vertex was first selected when making the edge loop.
1
vote
0answers
19 views

bpy.ops.object.scale_clear(clear_delta=false) (the alt-s command in 3d view) lowers ram usage?

One of my projects has a script that creates thousands of objects every time it runs and even though it deleted the old objects there's still a ram build-up over time. For example, just now it hit ...
0
votes
1answer
23 views

Scale the model, with automatically scaling UV's

Is it possible to interactively manipulate vertices in 3D view, and have the same update in UV image editor?
0
votes
1answer
16 views

I'm trying to scale only one loop in edit mode but when i select that loop and try to scale, it scales the entire mesh. What should i do? [duplicate]

I am a beginner in blender and I made a cylinder mesh then I went into the edit mode to scale only the base loop but everytime I try, it scales the entire mesh. I tried selecting only vertices or ...
0
votes
1answer
48 views

2.8 import scale bug?

I'm working in FormZ using Feet and exporting as such. In Blender 2.79, I have no issue changing units to Imperial/Feet... the objects import properly, e.g. a 20' cube exported from FormZ (.obj) ...
0
votes
2answers
27 views

can't see mesh in camera view

First I have a huge scene Then I addea a camera and I chose that given view and pressed clt+Alt+numpad 0 then it shows like this I tried increasing decreasing focal length,size of camera,shift+f to ...
0
votes
1answer
27 views

Extrude along normals, stuck going diagonally instead of inwards/outwards

Folllowing a tutorial series and for the love of me can't get Blender to replicate what Alt+E > Region (Vertex Normals) does in their example. Select all linked geometry Alt+E > Region (Vertex ...
0
votes
1answer
22 views

Broaden part of a sphere

I like to make a shape that is egg like, meaning broadening the lower part of a sphere but keep the upper part the same (and not narrow it like an egg). I know you can scale a UV sphere on a certain ...
0
votes
0answers
9 views

Blender animated scale error (unreal engine)

We imported the animation from Blender into Unreal Engine. The size of the animation sequence is very small.From Blender, both characters worked on scale 1.
0
votes
0answers
13 views

Snap to surface when scaling down a loop (shrinkwrap in edit mode)

I'm retopologizing, so I'm using "snapping to surface" to place vertexes onto the target mesh. Is there a way I can scale down a loop of vertexes such that they snap to the surface of the target ...
0
votes
1answer
50 views

Good strategies for camera matching

I've been blocking out the shapes of a rather visually complex interior. I used fSpy to match the camera to the perspective. I've got some of the shapes blocked out, but finding the correct scale, ...
0
votes
1answer
39 views

Change grid size in blender 2.80 beta?

In older versions the way is the following But in 2.80 beta by default there is no even option "Display" which should contain "Scale". So how to find it?
1
vote
2answers
64 views

how to move multiple objects into the centre of a circle

Hi. Is there anyway that you can move multiple objects in to the center of them in a proportional way but not using scaling up and down? I want to make it like the below but maintaining their ...
0
votes
1answer
24 views

Making sure that faces have the same dimensions

this is my very first try at using Blender so sorry in advance for the noobish question. I have this very simple object (supposed to be a window): I'd like to find a way to be sure that face A as ...
0
votes
0answers
19 views

What coordinates do I use to edit multiple instances of an object as if I was editing one at a time?

So I have these teeth. Let's say, I wanted the selected ones to look more like the unselected one. (Perhaps it's too thin, but still.) Whenever I try to scale the center vertices in at one, it ...
1
vote
1answer
52 views

Blender character to unity scale problem

This has probably been asked many times before, but I can't find a solution to my problem. I have created a character in Blender, and when I import it into Unity by dragging in the .blend file, the ...
2
votes
1answer
35 views

Arrows show wrong axes [duplicate]

Arrows show wrong axes. Something went wrong with the axes and they began to show absolutely wrong directions. Maybe someone know how to fix this?
0
votes
0answers
27 views

How do I remove “Circle Scaling”?

i don't even know how I activated this. It's not the circle selection tool "C". It's a circle that appears when im trying to scale de UV Maps.
2
votes
1answer
402 views

Should my models be actual size?

I am making a battleship in blender and in real life, it is 887 feet. If I scale it up to the actual size, will things be more accurate or will it just slow things down?
0
votes
1answer
36 views

Mask smaller in Video Sequence Editor than in Movie Clip Editor

The mask I created in the Movie Clip Editor is smaller in the Video Sequence Editor Preview. I know that the mask scaling might be wrong (see answer from here), but I don't use nodes for creating ...
0
votes
1answer
20 views

How do you make a curve which is in a spiral shape and scale it while keeping one point still

I've already made the spiral, but I want to know how to scale it while keeping one end still, like what would happen if you compressed a spring.
6
votes
1answer
298 views

Cones on a pointing out from a cylinder

I am very new to Blender to please excuse me if I might use the wrong terminology. I would like to coat part of a sphere will well packed cones. With this I mean that the cones will have two radii, ...
1
vote
1answer
48 views

Array modifier with some kind of scaling transform for each iteration

I have just used an array modifier to create a bunch of stairs for a pyramid we're creating. I have made the railings for the staircase wider at the bottom than it is at the top and therefore my ...
1
vote
2answers
66 views

Is there a way to make the scale an actual representation of the measure system (metric) I use?

I don't know why this is made as it is because it's totally not making ANY sense and broken as well. Why is scale a multiplication factor instead of a representation of real world values? [Metric ...
0
votes
1answer
26 views

Scale an area lamp that seems to be locked

the area lamp seems to be locked and cannot be scaled. how to unlock it to be able to scale it? edit: it seems my camera's limit (focus) also locked. the distance cannot be adjusted.
0
votes
1answer
42 views

Render Result doesn't match my background image in Camera View

So I'm making a movie where I'm compositing my animated characters into a real life scene by compositing them into a picture like Augmented Reality! So it's just an image but for some reason the ...
1
vote
1answer
56 views

Using python and bmesh to scale/resize a face in place

I'm playing around with bmesh and have run into something I can't figure out how to do and can't find any related documentation on. I have extruded a face directly outward (after subdividing a ...
0
votes
1answer
87 views

How to change location, rotation, scale and dimensions of more objects at the same time?

I'm trying to change the location, rotation, scale and dimensions of many objects at the same time. It's about 80 planes mapped with different textures. I've imported these planes using the addon "...
0
votes
1answer
54 views

Extruding, right-clicking, then scaling moves some vertices to the wrong place

Here's the image: It starts like this before I perform the procedures in the title: Here's the file:
0
votes
1answer
84 views

Adjusting Scene Scale with BLAM to real world estimation measurement

I am remodelling a scene from -presumably- a photo. Using BLAM addon. I would like to know how to adjust the 3D model in the scene. To the real world estimated measurement. As can be seen in the ...
1
vote
1answer
19 views

Using some kind of unit of measurement for scale?

So I'm not very experienced in making scenes. So for my first attempt at doing so I want to make a scale model of my apartment. I'd like to make it last night and still possible, but I don't know how ...
0
votes
1answer
137 views

Proportional editing on UV map

I am a beginner and I'm currently following these tutorials on Youtube in order to finish my model but I am stuck! https://www.youtube.com/watch?v=b8UH_WU23Io - this is the tutorial on how to UV map ...
1
vote
1answer
65 views

Motion blur in scaling object

I have a bouncing ball with a texture on it. The Motion blur checkbox on Cycles. While it is falling I have motion blur, but when it touches the floor, the object itself stops moving, but it starts ...
0
votes
1answer
35 views

How can I manipulate shapes in order to have similar results as in this 3D max scene?

What I mean by this is, after applying an array, or adding cuts to one mesh, being able to modify the hole thing by one vertex, continuosly and as easy as that
1
vote
0answers
113 views

Fixed scale snap increment

How do I lock the scale snap increment to +/- a specific value? While scaling a object using snap to increment, the increment is 10% of the current scale. For example, with a object with scale [0.1, ...
1
vote
1answer
49 views

I get weird shapes when I extrude and scale a mesh

I am currently doing the doughnut tutorial, part 6, from this link, and I am now supposed to model a plate. Unfortunately whenever I copy the instructions, I get these really weird shapes and my plate ...