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Questions tagged [scale]

The tag has no usage guidance.

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1answer
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How to scale imported .gltf model?

I imported a gltf model in Blender and it's way too big. If I convert the same model to .obj before, I can import it in Blender and set the Clamp-Size to 1.00 and the scaling is alright. Unfortunately,...
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How Do I Create a 787 Nose? [duplicate]

I try shaping a 787 nose but it did not went well.How do I get My Boeing 787 Nose to Be shaped exactly like the Blueprint ?
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1answer
26 views

How to scale primitive shapes in Blender so that they are within a [unit] sphere?

I wonder how is it possible to scale all shapes so that they are within boundaries of a [unit] sphere? I know how to do this for a cube: if radius of the sphere is S...
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0answers
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How do I print to a particular scale? [duplicate]

I'm trying to print some building plans. I would like for the plans on paper to be scaled so that 1 inch equals 1 foot. I have an orthographic camera set up but I don't know what to set the ...
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1answer
30 views

Rescaling rig with same key frame animations

I want to rescale the rig which already has some animation keyframes. But when I scale up or down, rig animation runs really weird. I guess it happens because of the location of the rig has changed. ...
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1answer
12 views

Apply Transform and Rest Pose Not Working After Restart Blender

I've been working on a character model, and all seems well during a single session. However, after exiting and restarting blender, my model is scaled several thousand times larger than it was when I ...
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32 views

Duplicating object to fit inside

I have this kidney here which I am attempting to duplicate so that the copy follows the curvature of the inner border. I've tried various scaling and extrusions techniques and searching online but can'...
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12 views

Posing a bone is causing the mesh to squash and stretch. [Solved]

I'm trying to pose a bone to rotate an object. For some reason the rotation is also causing the object to scale itself strangely. I've included two images, the first is the object at it's "default" ...
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13 views

Chrome Remote Desktop to Blender Server

I have a setup like this: Server running Debian + Blender. Chrome OS connecting to the server via Chrome remote desktop. I can connect and use Blender fine, but if I scale with the mouse and go ...
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2answers
29 views

Scale whole object in normal orientation

As the title says, I want to scale an object perpendicular to the normal of a face. In edit mode it works fine when I set the transform orientation to normal mode. But in object mode this isn't an ...
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1answer
253 views

Scale won't save

What could be the reason that Blender won't save a model's scale. Every time I scale and save a particular model, then re-open it, it jumps back to it's original scale. Feel like I might have ...
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14 views

I scaled my character and now hair particle's don't work

Hey I made a fully rigged character. Everything was fine but after I built a scene for him I realized that he was way to big. So I applied scale to his armature and everything worked but the hair ...
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1answer
59 views

Is scaling to absolute zero a bad way to hide an element?

Usually if I'm going to scale a polygon (for duplifacing) or a whole Object in order to reveal it smoothly during animation, I set 0 value as a float 0.0001. It is still invisible for the eyes but ...
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20 views

How to scale in the same height of the a object?

it is possible to scale by not using the XYZ only height measurements??
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1answer
42 views

Scale locally in blender 2.8

I know how to scale along local axis (hit x or y or z two times), but how to do it in ...
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0answers
34 views

A real (smooth) sphere?

I’m a first-time Blender user, and just got started with 2.8. I want to make an animation where a sphere is zoomed from billiard-ball size to planet sized; a factor of over a hundred million. That’s ...
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1answer
125 views

Change circle segment depends on diameter

I want to program a tool for checking radial parts of a mesh. The idea is: You push a button, the scripts add an object (circle) to the scene. Then you grab it place it and when you scale this circle ...
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1answer
22 views

Can't rotate and scale anything [duplicate]

After I animate one UV texture on plane with AnimAll add-on, I can't scale and rotate any object,in object mode.Only can scale and rotate if I select all in edit mod. Please help
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My player won't stop floating?

I'm making a game where my player is a cylinder. I scaled it down on the Z axis to make it shorter, but all it did was make it LOOK shorter. So when I play, I have a short floating cylinder, like the ...
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1answer
41 views

Face wont scale in proportion

So I've been working on this arch and I have decided that I want the bottom 50cm a little thicker, a skirting type effect. My idea was to take the bottom face, extrude it (z), scale it out to the ...
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19 views

How to Drive Particles with Global Scaling

Below is an image of a simple particle system. As I move the particle system along the Y-axis the particles retain their global Y position. This is all well and good and I believe it is the default ...
2
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1answer
67 views

Can I change entire scene scale?

Let's say I created some objects without regard to their actual size. Is there a way to set the scale of the scene such that nothing actually changes other than what blender considers the size to be? ...
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1answer
46 views

modeling in blender units

Does it make sense to simply model in blender units? My thinking is if I model in blender units and just think of them as inches, feet, mm etc. Now if I want to append a "blender unit" object into a ...
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1answer
24 views

Does scaling a mesh/curve object to 0 remove its render impact?

I'm currently using the latest build of Blender 2.8 as of this post's timestamp, and I noticed I can't keyframe the viewport visibility parameter (see above) in the Outliner like in 2.79. The render ...
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1answer
51 views

Apply scale/location deforms mesh

I'm a total beginner with Blender. When importing my model to Unity3D, the rotation and the location of the body of the model is wrong. I think I have to apply scale/location, but when I do that, the ...
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1answer
18 views

Measureit Measurements Inconsistent After Export

I’ve been using the measureit tool to get the proper dimensions for a 3D printing project I’m working on. The only problem is that after exporting the file and then uploading the STL into my printing ...
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1answer
22 views

How can I scale a quad by its X axis rather than my point of view?

How can I scale a quad by its X axis rather than my point of view?
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1answer
102 views

How to scale a mesh without destroying the UV Map

I was as you can see below, I placed a bump and a normal texture on a cylinder with UV mapping, but I need to scale the cylinder up to make it longer. But it then ruins the UV mapping, So I'll ask, ...
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1answer
27 views

If I scale this part, I can see some empty space there

If I scale it more, this empty space is more bigger. this other mirror part '-'..help me.. how can I make no space there
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1answer
25 views

scaling mess up original shape, not even [duplicate]

As you can see, I scaled the top surface, and it messes up other parts. It is just a perfect sylinder before I change the scale. This happen everytime I scale something. Please help, thank you!
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16 views

Texture repeating issue

i'm pretty new to blender, today i founded an issue with my texture and i don't know how to solve it. When i applied my texture it looked like very very streched so i modified it by changing the X,Y,Z ...
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0answers
26 views

V2.8 Export scale

In 2.79 with my scene units set to millimeters and Unit Scale set to 0.001 I never had a problem, now with 2.8 I need to change the scale at export to 1000 to get a correct size model after importing ...
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1answer
26 views

UV unwrap proportions aren't consistent with model

So I've applied Rotation and Scale to my model in object mode and when I unwrap in edit mode, some sections aren't holding the correct proportions. In the picture you can see what I'm talking about. I'...
1
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1answer
77 views

Object disappears when zooming out [duplicate]

I am on blender, and I have imported an object. I believe that the object is so large that it doesn't fit the environment when zoomed out for a view of its entirity. It would be nice if you could ...
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1answer
64 views

position and scale of the model randomly changes on different actions/animations

i have downloaded a free zombie model and made some animations/actions for it in action editor like, walk, die, attack and so on. but now, when i select and play different actions, my model's position ...
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1answer
14 views

Scaling edges relatively to the shape

I'm making a track for a racing game and I want to make borders with a wider area at the top. How can I do this with Blender ? The scaling tool doesn't do what I want to achieve.
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1answer
33 views

Rip and scale Blender

I have a problem. I need to rip and scale all of them. It suppose to be like this. But I can't do that with the last one. It becomes no longer symmetrical.
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1answer
40 views

How can I scale to the center?

How can I scale proportionally into the center? For some reason it keeps going to which ever edge or vertex was first selected when making the edge loop.
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0answers
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bpy.ops.object.scale_clear(clear_delta=false) (the alt-s command in 3d view) lowers ram usage?

One of my projects has a script that creates thousands of objects every time it runs and even though it deleted the old objects there's still a ram build-up over time. For example, just now it hit ...
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1answer
31 views

Scale the model, with automatically scaling UV's

Is it possible to interactively manipulate vertices in 3D view, and have the same update in UV image editor?
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1answer
19 views

I'm trying to scale only one loop in edit mode but when i select that loop and try to scale, it scales the entire mesh. What should i do? [duplicate]

I am a beginner in blender and I made a cylinder mesh then I went into the edit mode to scale only the base loop but everytime I try, it scales the entire mesh. I tried selecting only vertices or ...
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1answer
107 views

2.8 import scale bug?

I'm working in FormZ using Feet and exporting as such. In Blender 2.79, I have no issue changing units to Imperial/Feet... the objects import properly, e.g. a 20' cube exported from FormZ (.obj) ...
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2answers
29 views

can't see mesh in camera view

First I have a huge scene Then I addea a camera and I chose that given view and pressed clt+Alt+numpad 0 then it shows like this I tried increasing decreasing focal length,size of camera,shift+f to ...
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1answer
31 views

Extrude along normals, stuck going diagonally instead of inwards/outwards

Folllowing a tutorial series and for the love of me can't get Blender to replicate what Alt+E > Region (Vertex Normals) does in their example. Select all linked geometry Alt+E > Region (Vertex ...
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1answer
24 views

Broaden part of a sphere

I like to make a shape that is egg like, meaning broadening the lower part of a sphere but keep the upper part the same (and not narrow it like an egg). I know you can scale a UV sphere on a certain ...
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0answers
11 views

Blender animated scale error (unreal engine)

We imported the animation from Blender into Unreal Engine. The size of the animation sequence is very small.From Blender, both characters worked on scale 1.
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0answers
13 views

Snap to surface when scaling down a loop (shrinkwrap in edit mode)

I'm retopologizing, so I'm using "snapping to surface" to place vertexes onto the target mesh. Is there a way I can scale down a loop of vertexes such that they snap to the surface of the target ...
0
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1answer
124 views

Good strategies for camera matching

I've been blocking out the shapes of a rather visually complex interior. I used fSpy to match the camera to the perspective. I've got some of the shapes blocked out, but finding the correct scale, ...
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1answer
103 views

Change grid size in blender 2.80 beta?

In older versions the way is the following But in 2.80 beta by default there is no even option "Display" which should contain "Scale". So how to find it?
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2answers
81 views

how to move multiple objects into the centre of a circle

Hi. Is there anyway that you can move multiple objects in to the center of them in a proportional way but not using scaling up and down? I want to make it like the below but maintaining their ...