I am attempting to make a procedural material and have audio files affect different elements of the material. Examples..
I would like to have audio.01 to animate the scale of a noise texture node.
I would like audio.02 to animate the rotation of another noise texture that is mixed in.
I would like audio.03 to animate the depth of the displacement.
Been watching videos and having the hardest time finding the best way to do this. Thanks for your help!