I followed this tutorial: https://www.youtube.com/watch?v=Jvbphr8EUYQ to create a fire material which basicly "runs" down a noise texture to create a fire effect.
so far so good, but I would like to create a perfect loop. with a little bit of googleing, I found out how to Loop a noise texture but my problem is now I lost the fire effect and just got this stationary wobble effect.
now to my question. whats the best way to perfeclty loop an animation like this? I can't wrap my head around the problem.
Can I mirror the noise texture somehow 4 times to after x time get back to "0" ? whats the best way to approach this?
Thanks a lot for your answers!