So far, I've got a red and white Wave Texture, wich is mixed (Fac: 0.200) with a Glossy BSDF (Roughness: 0.020). I also added an Image Texture (Scratches) for Displacement connected with Multiply (Value: 0.050). However, I'm not completely satisfied with the material. Could someone give me any advice?
Sorry for my (probably) bad English, I'm Austrian.