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I want to unwrap and texture paint this mesh,but as you can see it looks like a mess in the uv editor right now. Where can i add seams? what is the best place ? when i tried it as it is (with smart uv unwrap), it just stretches my texture and looks awful.

enter image description here

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    $\begingroup$ weird because Smart UV Project should work fine, could you share your file? $\endgroup$ – moonboots May 20 at 14:01
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Apply scale CtrlA to your model before unwrapping it with Smart UV Project to prevent the texture from stretching.

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