I followed this approach for animating the camera around an object.
Once the rotation is done, how to zoom or translate the camera toward another location on the scene ?
I did not find any easy way since the camera is linked to the empty frame.
Is it possible to change its relations and constraints using key-frames ?
Maybe it is better to create another camera, but I don't know how to place it with the exact same position and rotation as the first one (at the end of its rotation)...