I am trying to make a little coastal scene, very basic just the odd wave and clash with a rock or two.
The fluid sim bake is 771mb, why does it take 2-3 hours to bake that?
My computer has these components; CPU - Ryzen 5 1600X @ 4.0 GHz GPU - GeForce GTX 1060 6GB RAM - 16GB DDR4 @ 2400 MHz
I’ve got the preferences for the CPU and GPU turned on in CUDA. Nothing else is up on my computer other than Blender.
I have been working in Eevee but I’ve realised to render I’ll have to use Cycles because of a material I have made won’t show up in Eevee.