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I'm relative new to blender.

I'm trying to model palate in blender. So far I managed to create flat face between gingivas as in picture below:

enter image description here

Now I'm trying to curve it to be more realistic, result is expected as:

enter image description here

So far I tried with lattice, but it's giving very angular edges.

How do I bend this face to be concave?

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1 Answer 1

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Isolate the ground plane (or remove it and create a new one. Then subdivide it and use Proportional Editing (Keyboard O in edit mode) to shape it to your liking. EDIT: here the illustration: Youtube - Blender teeth modeling. It's just one way though. There might be better ways depending on the existing topology and what kind of quality you are trying to achieve.

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  • $\begingroup$ Could you improve your answer by illustrating how to achieve this? $\endgroup$ Commented Mar 16, 2020 at 18:20

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