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I'm looking to build a simple vase for 3d printing and I'm keen to understand how I can do this.

enter image description here

I've tried the screw modifier, however it appears to be lacking the right level of detail to work properly (I've create a simple shape and then applied several subdivides to it in order to increase the mesh density)

There's bound to be a smart way to achieve this, appreciate any pointers/tips!

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    $\begingroup$ does this answer help? $\endgroup$
    – Dan
    Commented Jan 5, 2020 at 20:38
  • $\begingroup$ Perfect, will have a look! $\endgroup$ Commented Jan 5, 2020 at 21:06

1 Answer 1

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Tissue addon

You can start by using the Screw modifier on a Curve profile in order to build the main shape.

enter image description here

Then build a "component" for the Tissue add-on made of 3 ridges like the one shown below:

enter image description here

Run the Tessellate operator chossing the component ad the surface. Activate the merge option.

enter image description here

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    $\begingroup$ This is amazing. Thanks for sharing your knowledge :). $\endgroup$ Commented Jan 5, 2020 at 22:28

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