Goal: Create a animation of the gradient pressure map on the top of a seat as the user sits down.
What I've tried: Dynamic painting works well, but I can't figure out how to get the gradient colors along the borders of the paint similar to the surface type:"weight" setting in dynamic painting.
It would be perfect if I could figure out how to create a series of images that look like the vertex weight paint mode with surface type:"weight" setting in dynamic painting to use as a diffuse shader.