I've been messing around with dynamic paint to create wet map for fluid sim in the past couple of days. It's hard to put this into word but, I still can't figure out why the paint kept skipping some parts, although I have set all the substeps fairly high. These are the settings for my Dynamic Paint Brush and Canvas:
And, these are the setting for the fluid simulation (Flow source and domain)(I'm using uni-cache):
(At one point, I've set the min and max substeps to 10, but it still output the same result.)
And, these are the results of the dynamic paint. I have messed with all the settings from low to high substep but it outputs the same image with the same problem, the paint kept skipping some parts.
I would really appreciate if anyone can help me in this issue. Thank you! Blend File: https://drive.google.com/file/d/1FuSG6xQC27zlylR4GSbtzq0iS729f3_y/view?usp=sharing