0
$\begingroup$

I was about to learn sculpting in blender, and I noticed it's very slow. Just the sculpting. Navigation and everything else is very performant. I tried scaling the blender window so it's 1/4 of my screen, then there's a significant performance increase. It's performant when I split the blender view-port into a little section as well (two view-ports). What should I do? Thanks!

$\endgroup$
0
$\begingroup$

I see many people having issue with viewport performances. try to switch 2.8, 2.81- or 2.79 stable version if that does anything good. For me 2.8 is better to sculpt- but for some its the other way around.

$\endgroup$
  • $\begingroup$ hi! thanks for the suggestion. i tried using 2.81 and 2.79. unfortunately that didn't fix it. i'm sure it has something to do with my display's pixel density (as evident by the increase in performance as i scale the window down). guess it's back to ZBrush for me 😂 $\endgroup$ – Zac Aug 31 '19 at 23:50
  • $\begingroup$ Im sure you tried a different video driver. I mostly use Sculptris to do sculpting. Not really happy with how blender deals with high polygons atm ;) $\endgroup$ – crz Sep 2 '19 at 17:18

Your Answer

By clicking “Post Your Answer”, you agree to our terms of service, privacy policy and cookie policy

Not the answer you're looking for? Browse other questions tagged or ask your own question.