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In Blender 2.7 you could achieve it like that: How to edit Parameters for an Object after it is created?

In Blender 2.8, when I create a cylinder for example I see the window to change the parameters of the primitive but I can't interact with it.

enter image description here

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  • $\begingroup$ Are you sure? it looks fine to me. $\endgroup$
    – Millard
    Commented Aug 28, 2019 at 19:23
  • $\begingroup$ Could you please add more info? Is this happening all the time or only sometimes? A complete Screenshot of the Blender interface? Are the properties really not editable, or do they just look like it? $\endgroup$
    – aliasguru
    Commented Aug 29, 2019 at 8:09
  • $\begingroup$ The problem was that the "Global Undo" option was disabled as moonboots points out on his answer. $\endgroup$ Commented Aug 29, 2019 at 15:45
  • $\begingroup$ Good that you found a solution! But instead of editing the title to add "solved" better mark the correct answer as accepted. Check How to Ask for more info, and later take the tour to learn more about the site. $\endgroup$
    – Luciano
    Commented Aug 29, 2019 at 15:50
  • $\begingroup$ My bad. I just fixed that, thanks. $\endgroup$ Commented Aug 30, 2019 at 0:35

1 Answer 1

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Try this: Top menu > Edit > Preferences > System > Enable Global Undo

enter image description here

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  • $\begingroup$ Wow, it worked. Thanks a lot :). BTW, why would disabling Global Undo prevent users from changing a primitive's parameters? $\endgroup$ Commented Aug 28, 2019 at 20:27
  • $\begingroup$ it looks like Gandalf gives an answer here: blender.stackexchange.com/questions/8262/… $\endgroup$
    – moonboots
    Commented Aug 29, 2019 at 7:10
  • $\begingroup$ Oh, interesting. Thanks again. I couldn't upvote your answer due to my low reputation :( $\endgroup$ Commented Aug 29, 2019 at 15:48

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