I’m having an issue where some of my animations are not exporting with my model/armature. I designed everything in Blender and I’m trying to export as FBX to import into Unity. For my main character I designed 19 animations. But for some reason, when I export as FBX, 6 of those animations disappear. The file is too big to upload here but I would gladly send via email (firstname.lastname@example.org). Any help would be so greatly appreciated!
You may want to watch the first 8 minutes to know how the action editor and the NLA work. https://youtu.be/84ALxrtBkps?t=1013 In general the clips you are not seeing, are in "replace" mode or have not been stored correctly on the Action Editor with it´s corresponding user (but as a fake user), are not present on the graph editor and are not taken in acquaintance.
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