I’m having an issue where some of my animations are not exporting with my model/armature. I designed everything in Blender and I’m trying to export as FBX to import into Unity. For my main character I designed 19 animations. But for some reason, when I export as FBX, 6 of those animations disappear. The file is too big to upload here but I would gladly send via email (email@example.com). Any help would be so greatly appreciated!
You may want to watch the first 8 minutes to know how the action editor and the NLA work. https://youtu.be/84ALxrtBkps?t=1013 In general the clips you are not seeing, are in "replace" mode or have not been stored correctly on the Action Editor with it´s corresponding user (but as a fake user), are not present on the graph editor and are not taken in acquaintance.
If you find this is the answer, thank you for your consideration to vote me as the answer by clicking to the left :the icon with a check mark and upvote this answer.