I wish to know is there a way to make a smooth transition between edges. For example, I have two different meshes and if I combine these meshes in single mesh, subsurf will ruin overall shape of the object. So, I need to combine these meshes somehow, but with smooth transition between edges. It must looks like this picture enter image description here enter image description here The only way i imagened is to create some kind of retopo. I mean, I create new object and use old objects as a base for Shrinkwrap modifier. May be there is a simplier solution? Two buttons in ZBrush, for example? Something like "mask sharp regions" and "make edges less sharp", or somethiing like that. Thank you :-)


Why don't you build it from scratch without any boolean, shrinkwrap, retopo, etc?

enter image description here

  • $\begingroup$ I was thinking that subsurf will ruin overall shape of basin, if i connect vertices directly. As I see now, thanks to you, It looks just fine. I will try it. $\endgroup$ – alive-one Mar 18 '19 at 8:38
  • $\begingroup$ I've edited and added the first step, I guess the best is to begin with the top surface, but there must be a lot of way to do it $\endgroup$ – moonboots Mar 18 '19 at 11:55

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