How do you proerply model a MESH TYPE VENTILATION GRILL for a PC? In the photo, this diamond shape object is actually a MESH GRILL from COOLERMASTER MASTERBOX K500L chassis.
I've tried using a PNG file I created in illustration as texture with alpha but it just doesn't look right to me. (no BUMPS, and SHDAOWS)
I'm thinking of manually doing BOOLEAN DIFFERENCE to the surface but I know that's just stupid.
Anybody else have done this before?