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Modelling a Newton's cradle, but i can't seem to create the stand shape:

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I have tried to use a path, and got this result:

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It looks pretty good until you reach the top, where it is flat. The thickness is not consistent. So i am looking for an alternative way to make the stand. What are some ways to make this type of shape?

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3 Answers 3

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Add a circle. Shift + A > Circle. The default has 32 vertices I change it to 16 vertices (You can decide however many you like).

Circle

Tab into Edit Mode and move it off center. Select all vertices press G to grab and the axis you want to move it on (in my case) X.

Extrude it up. Press E and the axis you want to extrude it (in my case) G.

Extrude

Place the Cursor next to the top and press Alt + R to create the radius.

Radius

Add a Mirror Modifier and check off the Clipping box.

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Extrude to the middle. Press E + X.

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*This could also be accomplished with a Bezier Curve.

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  • $\begingroup$ thanks a ton man! this was really important because i am putting it in an asset pack and it looked bad. $\endgroup$
    – cgperfect
    Commented Jan 8, 2018 at 15:59
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Start by creating your base cylinder, duplicating it and rotating it 90 degrees, and place it where you need it, so that you end up with two straight pieces to be connected.

enter image description here

Then use Bridge Edge Loops, add the number of desired cuts and setting the smoothness to have the correct profile and avoid overlapping geometry.

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    $\begingroup$ +1 worked for me. In Blender 2.8, select edge loops and then right-click for Bridge Edge Loops. $\endgroup$ Commented Aug 15, 2019 at 22:00
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Bridging both edge loops will work however, make sure both objects are joined together prior to bridging the edge loops. If the pieces are not joined together using Ctrl + J, it will not work.

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