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Sometime when I move an object in the viewport it renders ok in the real-time rendered viewport (Cycles) but as soon as I press F12 and render the image - it goes back to the original location in the rendering as well as the viewport. It doesn't happen all the time but I have faced this issue few times in the past couple of months.

I have a feeling that it's something to do with the parenting. But I have tried everything I could think of - un-parenting, re-parenting with or without keeping transform but nothing seem to help!

Here is a screen capture of the issue: BLender Object Moving When rendered!

Here is the .blend file in case anyone wants to examine it: http://pasteall.org/blend/index.php?id=47962

Could anyone suggest what's the issue and how to avoid it?

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  • $\begingroup$ watch your timeline remove all the keyframe from the timeline and render $\endgroup$
    – atek
    Commented Oct 3, 2017 at 6:15
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    $\begingroup$ This is a shallow problem, encountered by countless Users. You will conquer this. Please know this ... Keyframes dominate temporary movements which are [not] keyframes. Move your timeline to previous and next frames to verify the render positions. You will see temporary positions disappear. Do not depend on temporary positions. When the Blender User inserts a keyframe the permanent change is made. At least in this example. For simple positions two keyframes determine every frame position between them. Learn how to insert keyframes. See a tutorial on youtube or search here at BSE. $\endgroup$ Commented Oct 3, 2017 at 6:45
  • $\begingroup$ atomicbezierslinger: Thank you for the reply. Only the empty (parent) has keyframe but not the torus - still it's jumping back to its original location - that's why I am getting confused. Thanks for moving timeline tip. I will try it next time. $\endgroup$
    – saicode
    Commented Oct 3, 2017 at 7:06
  • $\begingroup$ please next time use blend-exchange.giantcowfilms.com to share .blend files, then edit your question and paste the provided link... $\endgroup$
    – m.ardito
    Commented Oct 3, 2017 at 10:31
  • $\begingroup$ the "trs" object has an action (_breeze packaging_main deviceAction.001) and is parented to the "animated_empty" which has an action too (EmptyAction.003) $\endgroup$
    – m.ardito
    Commented Oct 3, 2017 at 10:35

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I should have looked at the Graph Editor and the Dope Sheet - after deleting the unwanted keyframes the problem is resolved. Check the graph editor and dopes heet to resolve the issue

Thanks atomicbezierslinge and m.ardito for pointing the issue with keyframes.

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