My first post, and no im not suck in edit mode!
I downloaded a model of an oil rig from blend swap created by "B M." as i'm hoping to model one of my own.
Upon opening the blend file i noticed that the beam like support structures pictured below are modeled in a particular way where it looks to be single verts with edges that then somehow generates faces around it.
This don't seem to be the work of a modifier. Something seems to be going on under the 'Shape Tab' within 'Data Object' options, as when i tweak the 'Fill values' and the 'Bevel Factor' the geomerty generated around the faces of the single Vert and Edge begins to take shape / deform.
In sum
- What is going on here?
- how do i achieve this type of modeling?
- what other applications could this type of modeling be used for?
Thank you in advance.