I have Blender version 2.74, and I just can't find a way for myself to create volumetric light, I tried setting in world properties the Volumetric Scatter and then at the bottom enabling Homogeneous, but the render takes way too much time and still no volumetric light, I searched in youtube in hope of finding a tutorial but most of them are outdated or doesn't work for me. Help highly appreciated
What I basicly want is, I have a door and I want the Light(volumetric)rays to be seen coming from that door.