In short, I am extremely confused. I am trying to rig this mesh and every single time I get that error (title). I have quite literally done everything to my knowledge, even remodeling/re-joining the mesh several times; I am extremely, extremely confused.
None of the merging works, none of the other guides I've looked at over this week works; the only thing that I am unsure if it works or not is separating by loose parts, then rigging that. In doing this, blender crashes - which to me does not make sense as Blender normally never goes above 2gb in ram, and still doesn't doing this operation; as well I have tried exporting as a .fbx, importing into another instance, but no. It does not work.
And so I am left with nothing but questions as to why it isn't detecting any bones. Unfortunately I was under the impression that this would've taken a couple seconds or a minute at most to do, but after spending an ungodly amount of time trying to figure this out, I am lost.
When I say I've tried everything, I have tried everything. Less it be something with Blender 3.6 only, than I am at a lost for words.
As a side-note, it is just one mesh that was joined together by other separate meshes - I don't know if this would be the reason; no modifiers, etc.